Bloodborne Hearts (2026)
Collaborative Project
PROJECT OVERVIEW
This cross‑disciplinary module brought together MA Games Design, MA Illustration and MA Filmmaking students to operate as a single, fictional studio. This company was called OMNI ARC Studio, Our challenge: to create multiple forms of media from one shared concept.
That concept was Hellborne Hearts, a supernatural horror/dark‑fantasy universe created by MA Illustration student Shaan Rathor. Across disciplines, we designed and produced a suite of usable media assets, all rooted in the same dark, imaginative world.
FILMMAKING BRIEF
As the filmmaker on the project, my brief was to create a concept trailer set in the world of Hellborne Hearts.
I used Shaan’s concept sketches and character designs as the foundation for building assets in Unreal Engine, adapting them for real‑time environments and virtual cinematography. Drawing on methods from my previous project, The Lake, I brought the demon characters to life through a hybrid approach that combined 3D animation, compositing and AI‑assisted techniques.
The final trailer demonstrates how these assets and workflows were integrated to realise the tone, atmosphere and visual language of the Hellborne Hearts universe.




































Concept Illustrations
Hellborne Hearts: False Faith. Screenshots from concept trailer
By
Shaan Rathor
Shaan's Instagram Page

Hellborne Hearts: False Faith. Animated Film Concept Trailer (2026)
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